Below of the market descriptions helping you understand your sports betting markets.
1x2
Select if the winning team will be the home team (1), if the match will end in a draw (x) or the away team (2).
Double chance
This bet type allows you to select two (2) markets for the result of the match, giving you double the chance of winning the bet. You can select two (2) of the three (3) following options ie. home win / draw/ away win.
Draw no bet
This bet type is to select the team to win the match, either the home or away team, and is addition you have the extra insurance that should the match result in a draw instead, that you will get your bet stake refunded
1st booking
You need to select which team will receive the first booking of the match; the home or the away side. Bookings are when either a yellow card or red card presented in a event.
Total bookings
You need to select how many bookings (yellow and/or red cards) will be given out during the match in total. Bookings are when either a yellow card or red card presented in a event.
Handicap 1x2
Select how many goals your selected team must start with, or must be down, before the match kicks off, and the team still wins.
Handicap
The final result of the match taking into consideration the handicap shown in brackets. For ex. (0:1) indicates that the AWAY team has a one goal advantage. And (1:0) indicates that the HOME team has one (1) goal advantage.
Corner 1x2
Select how many corners each team will be awarded during the match.
1st corner
Select which team will be awarded the fist corner in the match.
Total corners
Predict how many corners will be awarded during the entire match in total.
Corner range
Predict the number of corners that will be awarded in total by selecting one of the corner range options available.
Home corner range
Predict how many corners the home team will be awarded by selecting one of the corner range options available.
Away corner range
Predict how many corners the away team will be awarded by selecting on of the corner range options available.
Total
Total Goals - This is predicting how many goals will be scored in total during the game.
1st goal & 1x2
This is a combo bet type, in which the team you select must score the first (1st) goal in the match AND be the winning team.
Winner
Tennis - This bet type is to predict who will win the tennis match.
Game handicap
Tennis - This bet type allows you to select how many games either of the 2 players can start with before the set begins, and will still won the set.
Set handicap
Tennis - This bet type allows you to select how many sets up either of the players can start with and still win the match.
Total games
Tennis - how many games will be played in a particular set or match.
Home total games
Total games won by the first (1st) mentioned player.
Away total games
Total games won by the second (2nd) mentioned player.
Home to win a set
First mentioned player to win at least one (1) set or more.
Away to win a set
Second player mentioned to win at least one (1) set or more.
Any set to nil
To predict that there will be a set won without the losing player winning even a single game in a the set.
Exact sets
Predicting exactly how many sets there will be in the match.
1st set - winner
Predict who will win the fist (1st) set in the match.
Exact goals
Predict exactly how many goals will be scored in the match in total.
Winner (incl. overtime)
Predict which team will win the match after over time (extra time)- the eventual match winner.
Total (incl. overtime)
Predict how many goals will be scored in total in the entire game, that may include over time.
Home total (incl. overtime)
Predict the total number of goals that the home team will score in the 90 minutes and in over time, should there be any over time.
Away total (incl. overtime)
Predict the total number of goals that the away team will score in the 90 minutes and in over time, should there be any over time.
Home exact goals
Predict the exact amount of goals that will be scored by the home team in total.
Away exact goals
Predict the exact amount of goals that will be scored by the away team in total.
Goal range
Predict the correct goal range selection of the options available.
Both teams to score
Both teams need to score - Yes or No.
Home clean sheet
If the home team will have no goals scored against them in the entire match.
Away clean sheet
If the away team will have no goals scored against them in the entire match.
Winner (incl. super over)
Cricket - eventual winner of the match including the super over, should there be one.
1x2 & both teams to score
Predict the winning team correctly and predict correctly that both teams will score.
1st over - total
Predict the total runs scored in the first over.
Total & both teams to score
Correctly predict the amount of goals scored in the match AND correctly predict if both teams will score in the match.
1x2 & total
Predict the winning team correctly AND predict the total amount of goals correctly.
Anytime goalscorer
Predict if a certain player will score during the match.
Winner (incl. overtime and penalties)
Eventual tournament winner- after over time and penalties if they occurred.
Correct score
Predict the correct score for the match.
Halftime/fulltime
Predict who will be leading the game at halftime and predict who will be the winners at fulltime (both have to be correct).
Home to win both halves
Home team to win both halves.
Away to win both halves
Away team to win both halves.
Home to win either half
Home team to win either the first half or the second half.
Away to win either half
Away team to win either the first half or the second half.
Multigoals
How many goals will be scored in total by both teams, make your selection out of the options available.
Home multigoals
How many goals will be scored in total by the home team, make your selection out of the options available.
Away multigoals
How many goals will scored in total by the away team, make your selection out of the options available.
Home to score in both halves
Home team to score a goal or more in both the first and the second halves of the match.
Away to score in both halves
Away team to score a goal or more in both the first and the second halves of the match.
Both halves over 2
Two (2) goals or more to be score in both the first half and the second half of the match.
Both halves under 2
Less than two (2) goals to be score in both the first half and the second half of the match.
1st half - 1x2
Predict whether the first half result will be the home team (1), the away team (2) or the draw (x)
1st half - total
Predict how may goals will get scored in the first half.
1st half - both teams to score
Will both team score in th first half - yes or no.
1st half - correct score
Predict what the score will be at the end of the first half.
2nd half - 1x2
Predict which team will win the second half of the match, out of the home team, the away team or the draw.
2nd half - total
Total goals scored in the second half.
Winning method
How will the fight be resulted - normally options include knock out/ technical knock out, total points or disqualification.
Will the fight go the distance
Will the fight last all the rounds listed on the card.
Winner & exact rounds
Predict the winner and predict which round he will win in.
Winner & round range
Predict the winner nad predict which range of rounds he will win in, out of the available round ranges.
2nd half - both teams to score
Both teams to score in the second half.
2nd half - correct score
Predict the correct score for the second half of the match.
Home or over 2.5
If YES selected: The home team must win or there must be over 2.5 goals scored in the match.
If NO is selected: Neither the home team can win NOR can there be over 2.5 goals in the match.
Home or under 2.5
If YES selected: The home team must win or there must be under 2.5 goals scored in the match.
If NO is selected then: Neither the home team can wil NOR can there be under 2.5 goals in the match.
Draw or over 2.5
If YES slected: The match must end in a draw or there must be over 2.5 goals scored in the match.
If NO selected then: Neither can the match ed in a draw, NOR can thee be over 2.5 goals scored in the match.
Draw or under 2.5
If YES selected: The match must end in a draw or there must be under 2.5 goals scored in the match.
If NO selected then: There cannot be a draw NOR can there be under 2.5 goals scored in the match.
Away or over 2.5
If YES selected: The away team must win or there must be over 2.5 goals scored in the match.
If NO selected then: The away team cannot not win NOR can there be over 2.5 goals scored in the match.
Away or under 2.5
If YES selected: The away team must win or there must be under 2.5 goals scored in the match.
If NO selected then: The away team cannot win NOR can there be under 2.5 goals score in the match.
Booking 1X2
Predict which team is given more bookings at full time. Yellow card = 1 booking; red card = 2 bookings. Possible options, home is given more bookings X both teams are given the same number of bookings and the last option is Away is given more bookings.
Home total (X)
The total goals scored that the home team will score will be under or over X.
Away total (X)
The total goals scored that the away team will score will be under or over X.
1st Goal
Wil either home or away score the first goal or no goals scored.
2nd half - 1st goal
Wil either home or away score the first goal or no goals scored.
BETTING RULES & PROCEDURES
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You are not prohibited from entering into the bet by any term of your contract of employment or any rule of a sports governing body, which applies to you
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The outcome of a bet is based on the result achieved on the field at the end of the betting event. Unless we state otherwise, the betting event is deemed to end after the Regular Time. Regular Time is defined for this purpose as the scheduled 90 minutes of play, or, in the case of events such as under-17 or under-16 which are ordinarily scheduled to end after 80 minutes, the scheduled 80 minutes of play; the Regular Time includes any added injury or stoppage time but does not include extra-time, time allocated for a penalty shootout or a golden or silver goal. Any decisions made after the betting event by disciplinary, sports or legal bodies and affecting or amending the result achieved on the game field will not be taken into consideration.
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A team is considered to have scored the goal even if it was actually scored by an opposing player (an own goal) or if it was the result of a penalty kick during Regular Time.
Unless otherwise stated in any rules that we may have for certain betting typologies, in the event of a game being abandoned after it has started but before the final whistle or buzzer, only bets that can be settled at the time of abandonment will stand.
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